
WineHQ continues to shape what will be the next stable version of Wine Is Not an Emulator. After the Christmas break, on Friday night in Spanish time, he gave us WINE 10.0-rc4, that is, the fourth Release Candidate or stable candidate that will arrive in the year we have just entered. In this phase of development, they are already focusing on finishing the work they have been doing throughout 2024.
So, the highlights list only includes exactly that, that only errors have been fixed because we are already in the code freeze. In numbers, that translates into a total of 13 bugs fixed, those in the following list, and a total of 31 changes.
Bugs fixed in WINE 10.0-rc4
- Unexpected order of results in wild expansion.
- Melodyne crashes when using the Tuning tool.
- Gaea Installer crashes on riched when pressing enter.
- .NET framework 2.0 64-bit installer hangs when building/installing native images of 'System.Windows.Forms' assembly in GAC.
- Into The Breach crashes when entering full screen.
- ws2_32:sock – test_WSARecv() sometimes fails with “got apc_count 1.” on Windows.
- Final Fantasy XI Online: Some textures are transparent, misshapen, or poorly placed.
- Final Fantasy XI Online: Incorrect/corrupted textures are displayed on models.
- WinCatalog crashes on startup.
- Rhinoceros 8.11 installer crashes on startup.
- Arcanum (and many other titles) crashes on startup.
- Minimized apps are restored with -4 vertical pixels.
- Regression 10.0-rc1 (dsoundrender): no audio or crashes on some videos.
WINE 10.0-rc4 ya it can be downloaded from the button below these lines. In your download page There is also information on how to install this and other versions on Linux and other operating systems such as macOS and even Android.
If everything goes according to plan, WINE 10.0-rc5 will arrive in seven days, and there will be a new RC every week until the stable version is released in January or early February.