From the same day of the launch of the Steam Deck of Valve, the developer community went all out and created all kinds of programs to improve the user experience of the new console. To give an example, Decky allows you to customize various points or allow us to see the playing time of non-Steam titles. There is also the possibility of using Waydroid, which is an Android emulator, but to achieve this you have to set a password to the device and run a script.
Being able to use Android on the Steam Deck opens up a whole range of possibilities. It allows us to play Google Play titles, and also use applications that are only for mobile devices. Valve, who manufactures the machine and develops its software, is reportedly preparing its own implementation of Waydroid for the Steam Deck, so the operation should be the best that could be expected and we would achieve it without tricks.
Valve remains committed to making the Steam Deck the best gadget with Linux
The information was filtered days ago by Brad Lynch. Steam OS 3.6 It's been in testing for months, and people couldn't stop wondering why it took so long to arrive. The answer could be in this implementation of Waydroid, which runs a version of Android in a container with practically native performance, as long as Wayland is used. Valve has been working hard on support for Wayland, but it still has a way to go.
With support for Android, Valve would close the circle on software capable of running on the Steam deck: on the one hand, you can use flatpak applications, on the other you can install apps from other distributions with Distrobox, it supports Windows applications and will soon do the same with Android ones. There will be nothing that can resist you.
It remains to be seen if and when this takes place. It seems like a fact that is on Valve's roadmap, but we will have to be patient.