
GE-Proton 10-13 has arrived one week after earlier version With highly requested fixes from gamers on Linux, SteamOS, and Steam Deck, it focuses on video playback in several titles and opens the door to new configuration options. If you've recently encountered intros that won't play, backward cutscenes, or audio dropouts, this release directly addresses those common annoyances in some ports and releases.
Before getting into the nitty-gritty, it is worth remembering that GE-Proton It is a community compatibility layer It complements Proton (the official Valve version). You usually don't need it every day, but when a specific bug pops up that the official Proton hasn't yet resolved, this community version often includes patches or workarounds. There are easy-to-use installation guides, and if you're already familiar with Proton, you'll feel right at home.
What exactly does GE-Proton 10-13 include?
The most visible novelty of this release is that several video issues have been fixed that affected popular titles. This results in intros that play again, cutscenes no longer play backwards, and greater consistency when playing in-game media. You don't need to touch anything in most cases: just install the build and you're done.
- En Resident Evil 7 Fixed the intro video playback, which was problematic in some configurations.
- En Resident Evil 8 The intro is also corrected. Editorial note from the source: when they say “Resident Evil 8”, they mean Resident evil village, that is, the same game.
- En Sky: Children of the Light Fixed the playback of the “cinema” video that appeared upside down, a classic in the multimedia world on Linux when there are orientation mismatches.
- En Akiba's Trip: Undead & Undressed Fixed playback of inverted videos, another case of incorrect orientation that is now resolved.
With these tweaks, The experience in pre-rendered scenes and in-game videos is significantly improved, and additional controls are also introduced for those who need to adjust the multimedia backend. In fact, the original announcement illustrated the news with an image from Resident Evil Village, underscoring the focus on video fixes for this family of titles.
New environment variables and how they can help you
GE-Proton 10-13 adds two very useful options for those who want fine-tune the video backend and targeting of multimedia content. These are simple environment variables, designed to trigger specific behaviors without having to modify anything else.
The first is PROTON_MEDIA_USE_GST=1, that forces the use of the winegstreamer backend instead of the default winedmo backend. The latter (winedmo) was introduced with Proton 10 and is currently the preferred method for playing video, but if a game played fine with Proton 9 and started crashing after Proton 10, switching to winegstreamer can get you out of trouble. In other words, if you notice a specific regression with the new backend, activating GST is a quick escape.
The second is PROTON_GST_VIDEO_ORIENTATION=, which accepts the values vertical-flip, horizontal-flip, rotate-180 y automatic. Thanks to this option, You can manually fix videos that are displayed upside down. or with the wrong orientation in certain games. This is especially useful if you run into issues like Sky or Akiba's Trip and want to resolve them without waiting for another patch.
An example of use would be: PROTON_GST_VIDEO_ORIENTATION=vertical-flip. Important: If you define PROTON_GST_VIDEO_ORIENTATION, the winegstreamer backend is automatically forced (because manual orientation is not supported in Winedmo). This behavior saves you from having to define both variables at once and reduces the possibility of confusion.
Other fixes and updates included in 10-13
Beyond the video, there is a round of specific "protonfixes" that address very specific problems. For example, Added a protonfix to restore sound in One Piece Pirate Warriors, so users who were experiencing audio dropouts or silences should notice the improvement from the first boot.
Arrangements have also been incorporated aimed at Warhammer 40,000: Dawn of War – Definitive Edition, for both multiplayer and the GOG version. This results in two “proton fixes”: one to make the online component work properly and another specific for the GOG edition, which sometimes requires different settings than Steam.
In the graphic and input section, they have been Updated and rebased wine-wayland em-10 patchesThis set of patches brings improvements for those using Wayland sessions, fine-tuning stability and behavior in scenarios where glitches or minor inconsistencies could previously occur.
The base component stack also receives its usual dose of new features: Wine updates to the bleeding edge branchWhile DXVK and vkd3d-proton are added to the latest Git revisions.In practice, this encompasses performance improvements, compatibility, and fixes that have been developed upstream and are being rapidly integrated by GE-Proton.
GE-Proton 10-13 includesofficial Proton fixes
Finally, it is indicated that official Proton arrangements are imported available in this cycle, so you don't miss the fixes that are already landing on the main channel, while enjoying GE-Proton's own extras.
GE-Proton 10-13 consolidates a cycle of improvements aimed at video reliability and quality of life Player-specific fixes for intros and cinematics, two new environment variables to work around regressions and manually target unruly video, fixes for specific titles like One Piece Pirate Warriors and Dawn of War – Definitive Edition, and the classic Wine, DXVK, and vkd3d-proton update. If you were already on Proton 10 and a game started to give you trouble with video, this release is worth a serious try.